There's a scene in the fairly tepid Will Smith movie Hancock where the title character - a reluctant superhero by trade - falls from a great height and lands on the pavement, cracking it as he does so.
The developers of Prototype must have just looked at that clip and chuckled to themselves. When their lead character falls from a great height - and you can chuck yourself off skyscrapers to your heart's content here - not only does he leave the road in need of repair, but anything in the vicinity is liable to be damaged too.
For few games in recent history have managed to put such a sustained, gleeful carnival of carnage on the screen. A sandbox game at heart, Prototype puts you in the shoes and many disguises of Alex Mercer, a shape-shifting man on the hunt for those who made him what he is.
Mercer is no ordinary beast. He can fall from those great heights without batting an eyelid. He can upgrade his many powers to the point of being able to employ devastating tactics, and visually stunning moves. And he can flick to another disguise at the touch of a button. And he needs too, as well.



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