11-year-old boy faucets wrathfully on a laptop, blasting enemies as he plaits through a maze. They wipe him out previous to he can reach the end-game over. Aggravated, he opens the game's programming window, regulates the gravity setting and this time bounds more than the baddies. Victory!

This could be the prospect of American education and that's not unavoidably a bad thing. The Quest to Learn school opened last September in Manhattan, friendly the first class of sixth-graders who will learn almost completely through videogame-inspired behavior, an educational strategy geared to keep kids occupied and arrange them for high-tech careers.