When you think of Star Wars you mightpicture blasters, X-wings dog fighting, Jedi, and the spoiling ofchildhood memories by a bearded man and his army of green displays.Wait ressing at a bar, still, is doubtful to factor.

In fact,knowing that Star Wars: Cantina is a Diner Dash style time managementgame set in the Star Wars universe may create you surprise whoperfectly the game is purposed at. If you have played anytime-management games earlier then you experience the drill.Basically your task is to serve as many customers like you can asquickly as potential, juggling the individual demands of the tableson each customer’s patience level.

Want that rather thanserving hot food and ice-cream, you are serving up multi - coloreddrinks in plastic cups, and rather than of families and businessmenit is jawas and stormtroopers. The graphics are extreme detailed andfull of character, holding inside the Star Wars universe although atthe same time applying a retro-cartoony feel to all.

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This ishelped by the increased zoom level over most of the other rivals inthe genre, letting you to simply identify the several clientele. Itas well creates the several improvements you can purchase, as a liveband or server droids, obvious at a glance. The zoomed-in viewpointdoes mean the controls are a small different from the norm,while.

Creating this alterations somewhat simpler to manage isthe lower complexity of the game. Whereas Dash layers desserts,babies, and customer positioning on top of working fast and copingwith demands, Cantina locates no such burden with the player. Rather,the main focus is acquiring the right colored drink to the rightperson, and as well if you do acquire the colors muddled up they donot look to take that much offense. The customers may not acquire madat the wrong order, but they go bonkers if you forget to servethem.

In holding on the Star Wars feel, this means scenes suchlike irate bounty hunters shooting other clients in anger or thosepig/orc things from Return of the Jedi smashing up your tables if youdo not serve them.

Dislike Dash, which primarily restrictspunishment to individual characters, Cantina tends to snowball out ofcontrol later putting one foot out of line. It from time to timeseems as the game’s kicking you though you are down.

However,the 15 level Career and Endless modes should prove a test of yourtime management skills as well on the lower complexity of the gameplay, and the setting and charm of the game is plenty to please anyfan of the genre.