Most games will bring players in the virtual environment, but Philips has the opposite approach, which in a real game experience, corporeal world. In Philips amBX system is designed to achieve that allows you to feel the lighting in the game, thanks to a fairly low tech solution. In amBX system will envelope your room in the light, depending on where you are in the game. I believe this concept will work well when you are holed himself in a small dark room with no light.


For example, if you are in the street, where the sun setting. In amBX system will detect such a situation in the game (we are not sure how it is, perhaps, a bit of magic and some voodoo magic potion), and display an appropriate level of soft, orange light to simulate the situation in the open air. This is not all about lighting, though, as amBX system comes with a quartet of mini fans who will blow air on you in the direction of where this is required of the game.

Imagine playing those dark thrillers such as Doom or Resident Evil, where poorly-lit rooms and monsters who literally breathing down the neck will give a fair share of scary moments. Unfortunately, the idea was to submit to the current technologies for quite some time without much success. Perhaps the sentiments of many improvements is not very appealing to Gamers, and ultimately a way to attract the attention of the player will be solid gameplay and beautiful story. The rest just "beautiful, but not the substance. In Philips amBX system could ultimately in the shops at Christmas, but there is no official confirmation no.

Name:  philips.jpg
Views: 17
Size:  2.4 KB