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Thread: James Cameron's Avatar: The Game

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    Jett Clarence's Avatar
    Jett Clarence is offline Junior Member
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    Default James Cameron's Avatar: The Game


    As licensed titles are often subject toa tight schedule, will often compromise on the graphics, gameplay,etc. made.Avatar is there indeed no exception, but shows a similarlycolorful and bioluminescent image as the film.Here it comes again andagain but at a very slow graphics performance, which makes it visiblein the distance.The modeling of the protagonists a little flat,unspectacular and uninspired.In addition, the animations of theprotagonists seem rather wooden.Games for implementation of a movie,the other graphics is surprisingly positive.

    Ubisoft has builta very special option: The player has the opportunity to play thegame entirely in stereoscopic 3D.The developer is responding to thecontinuing interest in 3D films in theaters and the rising interestin stereoscopic 3D in times of home entertainment.It can be adjustedin the options, how intense the 3D image to be displayed.Mostprobably it can currently less start, but the future shows a clearpicture: 3D is trendy and will make no bow before the living room.

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    Also from the music and sound effectscan we expect any high flyer.The sound was tuned to "appropriate"and can not begin to keep up with the perfect scene of the film.Therefore, the speakers addressed appropriately.Voices are used asthe center, while the sound effects from the rear speakers.Thesubwoofer is there to work hard.
    Last edited by nitesh24; 09-09-2011 at 03:47 PM.

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