Battlefield 3 of Dice The team will base the development of Battlefield 3 much attention to authenticity and realism. The findings defined it together with the military experts including Andy McNab. This went together with the developers in a Motion Capture Studio and was there, as, for example, weapons reloading and how to move from one cover to another. Despite this attention to detail will be Battlefield 3 is not seen but as a kind of simulation - exactly what should be the shooter that is not at all. This is now the producer Patrick Bach stated in an interview with the Magazine Industry Gamer clear.
"We are not trying here to do a simulation. However, it is important for us that everything in the game feels plausible and authentic or realistic looks. We want to tell a story. This story we want to get across in a unique style based on authenticity. To investigate this authenticity is very important for us. "
In addition, the product manager Kevin O'Leary now officially announced to speak and presented here a recent number of pre-orders of Battlefield 3Thus, more than two million copies were preordered and Electronic Arts and Dice were very pleased with this development.