Oh what a joy it would be to see the "globe" similar to Amanita Design does. There would be no barriers and no wall of cynicism to cloud our imagery from making the grandest of adventures out of the most humdrum of objects. That is its gift, one that turned the life of a ramshackle tin-can robot into a recreating love content with Machinarium, and one that makes a dazzlingly creative adventure out of the inhabitants of a tree in Botanicula. It is nature viewed by the eyes of child and with the clearness of a macro lens. Weird and wonderful creatures fly, dance, and sing their way by a world contributed to life through beautiful handcrafted scenes, employing point-and-click puzzles, and pleasing song.


Name:  Botanicula.jpg
Views: 138
Size:  42.2 KB

Botanicula's content is as imaginative as its visuals, assuring the story of 5 creatures inhabiting a tree made by a falling star. It is a fine tree, one that is rich with a glowing life power, creating it immensely effective to a group of hungry parasites that seek to dine upon it. As those parasites start their vicious devouring, the 5 friends search themselves thrown into a fight to save their home and the lives of its other inhabitants. But they are not heroes; they are only creatures with noble purpose that are testing their difficult to assist. Besides which, they are but an acorn, a mushroom, a twig, a seed, and a feather--scarcely the most intimidating of groups to the towering, spiderlike parasites.


But similar to many story, this is a case of brains over brawn. Your adventure begins at the high of the tree. Its leaves are green color, and its branches are filled with entire manner of glowing fruits and sprouting mushrooms. The song is sprightly. But lying exactly in your way is a bulbous fly, one that is missing the feather like wings it requires to take off. Its distressingly pathetic affords to hover highlight your job. Indeed, one of Botanicula's strengths is its power to instruct less explicit direction. Little animations similar to the just hovering fly, visual cues similar to hieroglyphs etched into a branch, and audio cues similar to the rustling of a leaf or the chirp of a bug do a excellent job of highlighting puzzles and answers in subtle paths.