If you're not familiar with the name American McGee then you weren't a Quake fanatic back in the 'good old days', for he was responsible for many of the cool level designs prevalent in the id Software classic.
This is his own project though, and a bit of a departure from the old first person shooters - but only a bit. Strictly speaking, Alice is a third person shooter, but with a good amount of puzzles and platform jumping action mixed in, much like Tomb Raider.
The real innovation in Alice comes with the storyline and atmosphere, which is superbly crafted. The game is set in Wonderland, but it's a very freaky and sinister place, which is genuinely disturbing in places and visually stunning in others.
Built on the Quake 3 engine, the visuals really are something. In fact it's worth playing through the game just to see some of the marvellously designed levels and graphics. It's incredible stuff in places, with swirling psychedelic backgrounds, twisting floors, giant bong-smoking caterpillars, vicious homicidal chess pieces and so on.





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