The last Transformers tie-in game was really not very good at all. We're being charitable there, in case you never had the pleasure of it. And with the new film either being the best thing ever, or an exhausting mish-mash of special effects in search of a story, depending on who you talk to, there's nonetheless a second chance for Activision to deliver on the promise of the licence.

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After all, Transformers videogames should be good: they are, after all, about big robots mashing seven shades of shinola out of one another, and that's what videogames have been doing to various degrees for decades.

The new game, Transformers: Revenge of the Fallen, has little pretence to it. You get a series of missions for either the Decepticons' or the Autobots' campaign - and you can tackle both so there's no worry there - with the game allowing you to jump between levels. Most of the said levels you'll be spending as a giant robot, with occasionally the need to adopt vehicular form. But bluntly, you arm yourself to the gills with weaponry and set off to wreak havoc.