WHEN THE SEVENTH FINAL FANTASY burst onto the scene a decade ago, it cemented the series' place in the ranks of gaming's international hits. But freshfaced FFVII devotees hungry for more of the same were given pause by what came next: Final Fantasy Tactics. Steeped in medieval tradition and feudalism rather than science fiction and corporatization, offering grid-based tactics in place of line-up-and-trade-blows combat, featuring a wealth of innate character skill-development instead of equipment-based abilities, Tactics' rich tapestry of politics and gameplay made for an unlikely follow-up to FFVII's neon drenched anime superficiality.

Tactics may not have a millions strong fan base nothing like the FFVII nuts who snap up anything emblazoned with images of Cloud Strife or Sephiroth but what its fans lack in numbers they make up for in passion. Nearly 10 years later, gamers continue to mull over its plot, explore new party combinations, even break down the intricate algorithms that determine the outcome of its battles. It is for these players, these hardcore fanatics, that The War of the Lions for PSP has been created. War of the Lions is good enough to make these little more than minor complaints. Its intricate gameplay isn't for everyone, but there's a reason it commands such deep devotion among its fans and this definitive version of the game is the perfect place to learn why.

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