It isinconspicuous, the development studio Bugbear in the Finnish capitalof Helsinki - a gray office building that would not even notice thiscountry great. In the hallways, the hyperbole is more leisurely. Afew developers shuffling around, the sound of a gurgling coffeemachinecan be heard. Office life in slow motion. Hard to believethat right here in a play that will provide speed and destruction,above all for the extra shot of adrenaline. Producer Joonas Laaksoand his team in the Finnish capital, working hard on some of thelatest Ridge Racer series. With Unbounded Ridge Racer for PlayStation3 and Xbox 360 they roll up the series almost completely around andblow a lot of dust in many parts of the graying racing series - inthe truest sense of the word. We could take a detailed look at thetitle and even try their own hand.
With the polished, almost sterileUnbounded predecessors did not have much in common. Joonas Laakso iswith the presentation quickly realized "Ridge Racer Ridge Racer8 is not unbounded"! The new orientation is clearly "Drive,Destroy, Dominate (Take, Destroy, Dominate)." This saying is atleast on the concept art that hang in the hallways at the Bugbear andof course we take a close look at.
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Scene of the wild ravings Shatter'sBay, a vast metropolis that is clearly inspired by New York City. Thecity is divided into various areas such as inner city, suburbs oreven a port area. Shatter Bay is completely free of drivable incomparison to, for example. Paradise City from Burnout Paradise butnot - too bad! Nevertheless it should be the star of the game thecity. The unfathomable, massive and menacing city. This reminds ussomehow of Gotham City, Laakso agrees enthusiastically, "We havethe design of Shatter Bay actually the Batman movies by ChristopherNolan oriented".



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