At the end a pleasant introductionmovie, in which there is a clash between a proposed mech-class "Next"(as defined in the mechs are technologically more advanced) and someold units "Normal", we are in the main menu, ready tochoose the mode game desired in the selected individual, we firsttrained on the driving controls through a very detailed tutorial.After the training we can finally start the campaign.
The choice on the type of vehicle thatwe want and then take account of our fighting style: lovers face toface confrontation more likely inclined to half highly armored,highly resistant to damage and heavy weapons, but suffers from poormobility.
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Other configurations may prefer evenmore fragile but more agile, vote clashes' hit and run "andstill others may prefer a mech" sniper ", armed clashes andsystems for long range, to eliminate enemies without even beingvisas. The choice of components is very high, both in the departmentof arms, both of mech parts: head, torso, arms, legs, fasteningsystems, power generators, boosters, each of these items have a widerange of different parts to be combined together to create theultimate mech, provided you have a sufficient budget to purchasethem, and to comply with certain rules in the 'assemble.Every part ofit is different, as well as resistance to damage , for weight andquantity of energy absorbed: Can not think of in this context to fita torso and arms of battleships, and therefore very heavy, the legsof bipedal read because they would not be able to support them, wemust then choose a more basic load threshold, perhaps witharticulation of the legs reversed, a configuration or even afour-legged crawler based, but with slow-loading facilityoutstanding.



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