Civilization Revolution puts itsfoundations on the same ground of the other titles in the series: theplayer's aim is to develop a civilization on Earth, from the firststeps without scientific knowledge , cultural and military, ferry intime to the modern age of discovery in the discovery and conquest toconquest.
Obviously we are not alone on theglobe: as you explore and discover new lands (at the beginning wehave visibility of only a small piece of land, and moving our troopswe can discover new territories), will get in contact with othercivilizations. Initially these will prove often friendly, but as webegin to conquer land and knowledge, they too will also becomeincreasingly ambitious, and it inevitably comes to the point where wewill declare war, though of course we did not already attacking us.
The core gameplay of the game istherefore a strategy / turn-based simulation, in which player is thepurpose of their way for thousands of years BC up to present day,managing to prevail over the other civilizations in one of thepossible areas of development: Military ( winning a number of enemycapitals), cultural (building a bunch of great wonders), economic(accumulating a certain number of gold coins in the coffers of thestate) or population (reaching a set number of citizens). startcampaign game with a leader chosen from among many celebrities of thepast, and to achieve these goals at every turn we can perform severalactions: to build new units in our cities, move the drives in thearea, attacking enemy units or cities, or constructing buildings suchas markets, temples and barracks, then that will affect economicdevelopment, military and cultural heritage of our civilization.