Since David Rutter, the true father ofFIFA, has picked up the football brand by EA, it is undeniable thatyear after year we have come closer to the perfect realization of asimulation of the most popular sport in the world. Given the factthat there is no perfect simulation, this year the work done by EASports was primarily intended to improve the dynamics in the field,trying to achieve a greater realism, and to erode imperfections inthe previous game by the fans.
Since the initial screen shows the veryfirst signs of this renovation and renewal: a new menu introduces usto all the new features this year, starting from the very heart ofthe game, the EA Football Club, a real central hub where we can getinformation about our career in FIFA, news of our friends or enemiesand seek game charts. From here we can also control the growth of ourexperience: this year, in fact, every action performed on the fieldis receiving experience points that have the dual aim of increasingour level of play and support our club Real in special competitionsamong fans online, just as they did last year with "support yourclub."
Moving on to the game modes are, in addition tothe traditional exhibition games, a renewed career mode and the usualability to create or play tournaments that already exist. Also backimmediately and without waiting for the classic post-release downloadthe Ultimate Team mode, with several new features for what concernsthe management of the cards and with greater fluidity Generaldel'interfaccia graphics. Where is painstaking work has taken placein the creation of online games: the indications disappeared rankedmatch or not, you can now play mode "Head to Head" in whichselected a team and managed the training, we will automaticallyMatchmaking a player with a team of peers and, possibly, even our ownlevel of experience.